We offer the development of simulators which can reproduce feelings and experiences by copying real situations. These systems are a very useful means to qualify people who need to use machinery or equipment they do not know, avoiding having them physically, bringing down learning costs and avoiding risking them to inappropriate use. These simulators reproduce as much physical feelings as the behavior of the equipment of the machinery which is intended to simulate. This resource also offers the user a constructivist experience, allowing him to be active protagonist in the learning process which has a more lasting and deeper effect in teaching.

Caso de éxito: Simulador de Running para Adidas

Simulador de avión: